The Rise of the Two-Hander: How Dual Protagonists are Shaping Modern Gaming
Have you ever wondered why so many modern video games are offering us the choice to play as multiple characters? It’s a trend that’s been steadily gaining momentum, moving beyond simple co-op modes to deeply integrated narrative experiences. The rise of dual protagonists and multiple playable characters is transforming how we engage with games, impacting both gameplay mechanics and storytelling. This article explores the evolution of this trend, highlighting its origins in games like Assassin’s Creed Syndicate, and examining its lasting impact on the gaming landscape.
Tracing the Roots: Assassin’s Creed Syndicate and the Two-Protagonist Revolution
Assassin’s Creed Syndicate, released in 2015, marks a pivotal moment in the evolution of dual protagonists in gaming. While not the first game to feature multiple playable characters, its implementation of two fully-formed protagonists, Jacob and Evie Frye, significantly influenced the direction of the Assassin’s Creed franchise and action-adventure games more broadly.
Assassin’s Creed Syndicate: A Response to Controversy and a Step Towards Diversity
Syndicate was released following the critical disappointment of Assassin’s Creed Unity. However, the choice to include a playable female protagonist, Evie Frye, wasn’t solely driven by gameplay mechanics. Following criticisms of Unity for its lack of playable women (with a developer claiming it would be “extra work”), Syndicate arrived with added scrutiny. Despite marketing that initially favored Jacob, Evie resonated with players, becoming a fan-favorite and even earning a DICE award nomination for her performance.
This positive reception, arguably, paved the way for greater diversity and character customization options in subsequent Ubisoft titles, such as Far Cry 5, Far Cry 6, and Immortals: Fenyx Rising. It demonstrated that players were not only open to but actively appreciated the inclusion of strong female leads.
The Evolution of Choice: From Odyssey to Valhalla
Building on the foundation laid by Syndicate, later Assassin’s Creed titles like Odyssey and Valhalla took the concept of protagonist selection even further. Odyssey allowed players to choose between Alexios and Kassandra, while Valhalla presented a male or female version of Eivor, with the option to switch between genders or let the game dictate it at key moments.
These choices weren’t simply cosmetic. Narrative decisions often favored Kassandra as the canonical lead in Odyssey, illustrating a growing confidence in female protagonists within the franchise. Internal reports even revealed that Kassandra was originally intended to be the sole lead in Odyssey, a decision changed due to misguided assumptions about marketability.
The Influence on Assassin’s Creed Shadows
The impact of Syndicate’s success is still felt today. The upcoming Assassin’s Creed Shadows will feature two distinct protagonists, Naoe and Yasuke, one of whom is based on a real-world historical figure. This approach represents a significant evolution, demonstrating the franchise’s willingness to experiment with character narratives and historical contexts. Assassin’s Creed Shadows is aiming to be the best version of this type of game.
Beyond Assassin’s Creed: The Wider Trend of Dual Protagonists
Assassin’s Creed isn’t alone in embracing the trend of multiple playable characters. Many AAA games have adopted similar approaches, each with its own unique justification and implementation.
Interchangeable vs. Narrative-Driven Dual Leads
Some games, like Mass Effect Andromeda and Fallout 4, treat their dual mains as largely interchangeable, distinguished primarily by gender and voice acting. However, there’s a growing emphasis on crafting narratives that organically justify the presence of multiple protagonists.
- Interchangeable Protagonists: Focus on player choice and customization, minimal narrative impact.
- Narrative-Driven Protagonists: Characters with distinct backgrounds, motivations, and contributions to the story.
Examples of Narrative Justification
- Marvel’s Spider-Man 2: Miles Morales’s role as a co-lead was gradually developed in earlier installments, making his inclusion feel natural and earned.
- The Last of Us Part II: Abby’s perspective is gradually revealed, challenging players’ initial perceptions and forcing them to confront complex moral questions.
- Clair Obscur: Expedition 33: Cycles through three perspectives that contribute to the narrative.
The Power of Perspective and Gameplay Diversity
The inclusion of multiple protagonists isn’t solely about storytelling. It can also enhance gameplay by introducing new mechanics and perspectives. For example:
- Ratchet & Clank: Switching between characters allows for diverse gameplay styles and puzzle-solving opportunities.
- The Last of Us: Playing as different characters can create a sense of vulnerability or power, depending on their skills and resources.
- Metal Gear Solid 2: Shifting perspectives can offer new insights into the story and challenge player assumptions.
The Arbiter: Underserved, But Not Unappreciated
Even when a second protagonist is relatively underserved, like the Arbiter in the Halo games, they can still develop a dedicated following. This demonstrates the power of offering players a different lens through which to experience a game’s world and lore.
Why Dual Protagonists Work (and Why They’re Here to Stay)
Unlike fleeting trends like rhythm games or the early battle royale craze, the “two-hander” approach to gaming appears to have staying power. There are several reasons for this:
- It’s Not Obtrusive: The feature doesn’t fundamentally alter the core gameplay experience in a negative way.
- It Enhances, Not Betrays: Unlike forced co-op modes, it doesn’t feel like a tacked-on feature that detracts from the single-player experience.
- Players Generally Like It: The ability to switch between characters adds variety and allows players to connect with the story in different ways.
- Narrative Depth: As seen in The Last of Us Part II, it creates opportunities to explore a story in a complex and detailed way.
The flexibility offered by multiple protagonists allows developers to craft richer, more engaging narratives and experiment with diverse gameplay styles. As demonstrated by the Assassin’s Creed franchise, this trend can help revitalize long-running series and keep them relevant in a constantly evolving gaming landscape.
Conclusion: The Future is Multi-Faceted
The rise of dual protagonists in video games represents a significant shift in how developers approach storytelling and gameplay. Assassin’s Creed Syndicate played a crucial role in this evolution, demonstrating the potential of diverse character representation and paving the way for more ambitious narrative designs. The trend has continued to evolve. In the future, we can expect that we’ll see games continue to experiment with multiple perspectives. This type of game allows for richer stories and more creative gameplay. Ultimately, the two-hander approach has proven to be a valuable tool for game developers, enriching the gaming experience for players and helping to shape the future of the industry.
What do you think about the trend of dual protagonists? Do you enjoy playing as multiple characters in video games? Comment below and share your thoughts!
Sources & Further Reading:
Original article at gizmodo.com


